AR Architect Board Game Design
Monopoly Architect AR is a proof-of-concept augmented reality board game design, integrating 3D printing, AR / MR and traditional board game elements together to provide a richer gaming experience for the next generation board game players. Here's the design process documentation.
Final Video Demo
Problem Statement
How might we enrich traditional board game experience with the latest technologies?
Augmented Reality + 3D Printing + Board Game!
Ideation Sketching
For 3D UI and 3D environment related design, sketching is the most important method to visualize abstract concepts and ideas about a future product. Therefore, I spent tons of time sketching the scenarios I'm about to design.
3D Modeling: Architectures
Once the design solution was defined, I started to create individual artifacts and elements.
Falling Water
Frank Lloyd WrightGuggenheim Museum
Frank Lloyd WrightGlass House
Phillp JohnsonAR Implementation
I also prepare the AR implementation part, by using an AR platform service, which enabled me to upload the 3D models and match with the 2D QR codes.
3D Modeling: Architects
Modeling 3D characters was way more difficult and challenging than modeling 3D architectures.
Frank Lloyd Wright
M.C. Escher
Antoni Gaudi
Philip Johnson
3D Printing
Here comes the fun part: 3D printing with the latest state-of-art 3D printers. But actually it was an trial and error repeated processes, until I got the desired outcome.
Graphic Design
I spent another great deal of time in designing the graphical elements of this project, from game board, asset cards to package.
Final Deliverables
Here're the final outcomes of the AR and 3D printing board game.